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[ 2009-11-10 09:50:44 ]
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We had an article here not too long ago about the SteelSeries WoW mouse, purportedly das ubermaus, replete with glowing fissures and lookin' all like a Templar helmet. We actually had kind of a hard time finding out just how the mouse performed -- it was advertised months before it came out, and it doesn't appear that many gamers actually got to use the mouse prior to pre-ordering it and did so based on Blizzard's official licensing of the WoW name on the product. The few that did use it, those that played around with it at BlizzCon, actually reported to us that it felt cheap, flimsy, and about to break. That was a bit disconcerting to read, of course, and it wasn't actually an isolated incident--all of the emails we've received about it thus far have been negative reviews. Folks complained of broken buttons or strange key reassignments with the accompanying software. Now, our sister site Engadget just released their own impressions on the device and they appear to like it, offering a large size, good weight, and robust software among their list of pros. The inconsistency in reviews of the product thus far isn't what really bothers me, though. It's the fact that the mouse is a WoW-licensed product that performs functions that are against Blizzard's policies. Vyndree (multiboxing pro and longtime follower of mine from when I first explained Blizzard's policies on multiboxing as Belfaire) sent us her own review, in which she expressed two things -- first, that the mouse didn't live up to the hype surrounding it, and, more gravely, that the mouse and its accompanying software make use of delayed, timed, or looping scripts. These types of scripts come up all the time in conversations about peripherals like the G15 keyboard, and the overwhelming response from Blizzard has always been that those features are against the EULA and Terms of Use. This is not up for debate. buy wow gold wow power leveling wow gold We wanted to take a little time to talk about one of the current community concerns: the subject of Faction population differences. Over the past few months, we’ve been closely evaluating the differences in the number of players who actively play Destruction on each server versus those who play wow gold Order. We have seen some shifting with free server transfers that has, in truth, improved the Faction population differences. In most cases, the number variances are actually very subtle, but we wanted to share some data with you. wow gold On average, the Faction population difference on each server is negligible; and surprisingly, it is not always the same Faction that has the higher populace. The majority of the servers have an extremely wow gold equal Faction population breakdown of 50/50, with the remainder following very close behind. (This is based on active players who are currently gaining Experience and/or Renown Points.) wow power leveling Delving even further into those numbers and variables, here's a comparison of the active North American server averages, versus the one that has the most noticeable population Faction difference dmpengzdp1110 aion gold Monolith). These percentages were all pulled from the last week. Order percentages are in blue, Destruction in red. World of Warcraft Gold So, what do all these percentages display? On average, there are slightly more Destruction players, but the rate of progression is equal. And while Destruction does have a sheer character/account numbers wow gold advantage on Monolith, in terms of open progression it is also very equal and balanced, and in some cases Order is actually gaining slightly more. And yet the features are advertised in the manual of a WoW-branded product without any kind of warning that those very features are against the rules of the game. It doesn't really make any sense. I posted a thread on the WoW Customer Service Forum (old habits, folks) about it and the response was simply that you "shouldn't use those features" while playing WoW. This is the response I would've been required to make, of course. It's not a customer service issue. It's a PR and Licensing screwup. But saying you shouldn't use the features of a game-branded piece of merchandise in that game? Well, of course you shouldn't. If you're familiar with the EULA or the Terms of Use then you know that. But for someone who doesn't actively read up on policies about esoteric stuff like hardware use, someone who just knows Blizzard means quality, Blizzard's name on a product is a gospel endorsement. That should be enough, and it's not with the SteelSeries mouse.


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